Mobile phone overuse (mobile-phone addiction, problem mobile phone use, or mobile dependency) is a dependence syndrome seen among certain mobile phone users. Some mobile phone users exhibit problematic behaviours related to substance use disorders. These behaviours can include preoccupation with mobile communication, excessive money or time spent on mobile phones, use of mobile phones in socially or physically inappropriate situations such as driving an automobile. Increased use can also lead to increased time on mobile communication, adverse effects on relationships, and anxiety if separated from a mobile phone or sufficient signal.
Prevalence of mobile phone overuse depends largely on the definition and thus the scales used to quantify a subject's behaviours. Two scales are in use, the 20-item self-reported Problematic Use of Mobile Phones (PUMP) scale, and the Mobile Phone Problem Use Scale (MPPUS), which have been used both with adult and adolescent populations. There are variations in the age, gender and percentage of the population affected problematically according to the scales and definitions used.
The prevalence among British adolescents aged 11–14 was 10%. In India, addiction is stated at 39-44% for this age group. Under different diagnostic criteria, the estimated prevalence ranges from 0 to 38%, with self-attribution of mobile phone addiction exceeding the prevalence estimated in the studies themselves. The prevalence of the related problem of Internet addiction was 4.9-10.7% in Korea and is now regarded as a serious public health issue.
Behaviours associated with mobile-phone addiction differ between genders. Women are more likely to develop addictive mobile phone behaviour than men. Men experience less social stress than women and use their mobile phones less for social purposes. Older people are less likely to develop addictive mobile phone behaviour because of different social usage, stress and greater self-regulation.
The Skape Rooms endeavour to improve this situation by encouraging people to disconnect whilst they are on site and to engage in direct face to face interaction in order to make their way out of the rooms. You'll notice the clear and obvious (positive) difference between a group that enters compared to the group that leaves.